1. Introduction: Basic Concepts of Leisure Agriculture • Introduction to the definition, development history, and the importance of leisure agriculture in contemporary society. • Overview of course objectives and learning outcomes. 2. USR and Local Care • Discussing how universities can fulfill social responsibilities through leisure agriculture projects, including local community cooperation and development. • Discussion of case studies and planning of community participation activities. 3. Sustainable Environment and Leisure Agriculture • Understanding sustainable agricultural practices, ecological protection, and resource recycling. • Designing a sustainable farm or improvement plan. 4. Food and Agriculture Education • Promoting awareness of health, nutrition, and food sources through the farm-to-table process. • Participating in farming activities to learn about planting, harvesting, and cooking. 5. Application of Multimedia in Leisure Agriculture • Teaching how to use multimedia tools such as videos, photos, and audio to promote agricultural activities and products. • Practical operation: Creating multimedia content with an agricultural theme. 6. Internet Community Marketing • Learning how to use social media (such as Facebook, Instagram, YouTube, etc.) for branding and marketing promotions. • Practical course: Planning a social media marketing strategy. 7. Application of English Teaching in Leisure Agriculture • Enhancing English communication skills for interacting with international visitors and promotion. • English teaching of specific agricultural terminology. 8. The Importance of Intellectual Property Rights in Leisure Agriculture • Understanding the basics of intellectual property rights to protect agricultural innovations and creative products. • Case analysis: The process of patent application for agricultural innovations. 9. Application of AR/VR in Leisure Agriculture • Learning about the basics of AR/VR technology and its application in agricultural tourism, education, and experiential activities. • Practical course: Design a simple AR/VR agricultural experience project.